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The Collaborative International Dictionary
Wear and tear

Tear \Tear\, n. The act of tearing, or the state of being torn; a rent; a fissure.
--Macaulay.

Wear and tear. See under Wear, n.

Wear and tear

Wear \Wear\, n.

  1. The act of wearing, or the state of being worn; consumption by use; diminution by friction; as, the wear of a garment.

  2. The thing worn; style of dress; the fashion.

    Motley 's the only wear.
    --Shak.

  3. The result of wearing or use; consumption, diminution, or impairment due to use, friction, or the like; as, the wear of this coat has been good.

    Wear and tear, the loss by wearing, as of machinery in use; the loss or injury to which anything is subjected by use, accident, etc.

Wiktionary
wear and tear

n. damage or depreciation resulting from ordinary use

WordNet
wear and tear

n. decrease in value of an asset due to obsolescence or use [syn: depreciation]

Wikipedia
Wear and tear

Wear and tear is damage that naturally and inevitably occurs as a result of normal wear or aging . It is used in a legal context for such areas as warranty contracts from manufacturers, which usually stipulate that damage from wear and tear will not be covered.

Wear and tear is a form of depreciation which is assumed to occur even when an item is used competently and with care and proper maintenance. For example, repeated impacts may cause stress to a hammer's head. This stress is impossible to prevent in the normal use of the tool for its designed task, and any attempt to avert it impedes its functionality. At the same time, it is expected that the normal use of a hammer will not break it beyond repair during a reasonable life cycle.

The phenomenon of wear and tear reflects the second law of thermodynamics, in which objects stray from their original form and function over time unless energy from an external force is used to maintain them. If restoration is impossible an object is regarded as consumable. Parts that are designed to wear inside a machine, like bearings and O-rings are intended to be replaced with new ones; consumables like paper, cardboard, fabrics, and product packaging are designed with a service life commensurate with their intended use. For example, grocery stores may issue customers a paper or plastic sack to carry out groceries, but it is intended that the sack will have a short lifespan before wear and tear would cause it to fail.

Durable goods (e.g. automobiles, heavy machinery, mainframe computers, musical instruments, handguns, water heaters) are designed with wear parts that are maintained generally by replacement of parts. One way to determine if a good is durable or not is whether a service technician or repairman would typically attempt repairs on it. A specialist may need to be consulted, such as an auto mechanic, a computer technician, a luthier, a gunsmith, or a plumber. An automobile's engine may be repairable with a simple adjustment or replacement of a single and inexpensive broken part. Similarly, an electric water heater element that fails from years of wear and tear may be replaced rather than the entire water heater.

Whereas an automobile needs consumable fuel and lubricants to operate, components such as tires, seats, and paint are subject to wear and tear and typically are not covered under any warranty when subjected to normal use.