Wikipedia
Lock-On is a 1986 first-person shooter and combat flight simulator video game with a futuristic theme. It is developed by Tatsumi and licensed to Data East for US distribution. Features scaling sprites and a full-screen rotation effect.
Usage examples of "lock-on".
Her brackets went live around it, a dead lock-on, but she wouldn't waste a torp until .
Kurasov's ordnance load consisted of all radar-seekers, with look-down/shoot-down lock-on capability that let him target the speeding Indian missile.
The pulse Doppler attack radar signaled lock-on, and firing information was instantly fed to the AA-7 radar-guided missile.
Wendy clicked her microphone in response, said nothing She could barely see the subtle frequency shifts through interference, and even if she did spot the radar lock-on she knew they wouldn't be able to eject before the laser beam blew them into atoms.