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Answer for the clue "Busy state to go into ", 9 letters:
overdrive

Alternative clues for the word overdrive

Word definitions for overdrive in dictionaries

Wikipedia Word definitions in Wikipedia
Overdrive is an arcade-style motor racing game which was written by Peter Johnson for the Acorn Electron and BBC Micro and released in 1984 by Superior Software .

The Collaborative International Dictionary Word definitions in The Collaborative International Dictionary
overdrive \o"ver*drive`\, n. (Machinery) A gearing device which causes the drive shaft of an automobile or other machine to rotate at a speed greater than that of the engine crankshaft. (Automotive) The gear setting of a motor vehicle at which the overdrive[1] ...

Usage examples of overdrive.

She was driven by old and dependable Lawlor engines which faithfully thrust her through emptiness at a good speed in normal space, but a good many times faster than light when an overdrive field surrounded her hull.

In overdrive a ship is practically in another and an empty universe, in which nothing ever happens.

It was blind and invisible because it was in overdrive, but it came nearer and nearer to its unseen quarry.

It had gone into overdrive at the last and ultimate instant, while its bow plates were actually crumpling.

A shell in the engine room knocked out our Lawlor drive and our overdrive coil is blown!

With the overdrive blown, the cargo boat was capable only of moving in unassisted Lawlor drive.

We tried to dodge and twist away, but it finally got close and blew our overdrive and we were helpless.

We broke out of overdrive when the blow-up came, and there was the pirate.

Its overdrive coil was blown and its Lawlor drive patched for strictly emergency use.

Hundreds of ships had blown their overdrive coils and rewound them in space and gone sedately on about their lawful occasions.

Trent had only put air into the compartments necessary for the repair of the Lawlor drive and the overdrive coil, plus a reasonable living space.

Her overdrive was still inoperable until the winding was finished, and if and when it could be used, the pirate should be able to blow it instantly.

Normally, ships in deep space are in overdrive and moving too fast to be sighted even if their overdrive fields allowed it.

The only way in which one spaceship can actually sight another is when by assisted chance one ship detects the overdrive of a second and closes in on it instead of the conventional swerving away.

If it can get close enough, guided by the overdrive detector, one of the two overdrive coils will blow.