She is the Mistress of Magic and Mother of Mysteries who guides the Weave of magic that envelops the world. She tends to the weave constantly, making possible all the miracles and mysteries wrought by magic and users of magic. She is believed to be the embodiment of the Weave and of magic herself, her veins the ley lines, her breath the mists and her body the pulsing, thrumming earth.
She is a Neutral Good (previously, and still also, Lawful Neutral) Greater Power. Since the ascension of Midnight, her symbol is a ring of eight stars surrounding a red mist, which flows from the center to the bottom of the ring; however, her older and still commonly seen symbol is a simple seven-pointed star. Her divine realm is Dweomerheart, and her Third Edition D&D domains are Good, Illusion, Knowledge, Magic, Rune, and Spell.
Mystra is either
- Mystras, an archaeological site and Byzantine city in the Peloponnese in modern Greece
- or Mystra (Forgotten Realms), a deity in the fictional Forgotten Realms universe.