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baldies

n. 1 (plural of baldie English) 2 (plural of baldy English)

Wikipedia
Baldies

Baldies is a real time strategy video game for the Atari Jaguar CD, DOS, Microsoft Windows, the PlayStation, Amiga and (under the title "Baldy Land") the Sega Saturn and Macintosh. It was initially released for the Jaguar CD in 1995, followed by the PC version, which was released November 28, 1996. It was produced by Creative Edge Software, with the Jaguar CD version published by Atari, the PC version published by Panasonic Interactive Media, and the Saturn version published by Banpresto. The PlayStation version was released in 2003 by Mud Duck Productions.

The game is a top view real-time strategy game, in the vein of Command & Conquer and Warcraft. The object of the game is to build a community of characters called "baldies", which appear as short, plump bald people, and help them against the 'hairies', who are bearded short little hairy people.

In 1998 a sequel named Skull Caps, also developed by Creative Edge Software and published by Ubisoft for Microsoft Windows, was released but had little success when compared to its predecessor.

Usage examples of "baldies".

It was because the presence of the Baldies gave them a purpose, a direction, a goal.

Eveleen knew that she must look for anything out of place, but she kept envisioning Baldies shrouded in cloth, lurking about on the edges of crowds.

Are you building up to some big idea about the Baldies maybe causing that volcano to blow?

She and the other Time Agents had certainly experienced enough outside interference from the hairless, humanoid aliens they called Baldies to make every incident that did not have clear cause and effect appear suspicious.

Probably because as yet there has been so little excavation done, and we know so very little about what happened—and of course there had been no mysterious artifacts found, none of the globe ships or other signs of the Baldies that we've discovered and dealt with in other times and places.

So, what, we're going back to see if the Baldies dropped a couple of their equivalent of nuclear bombs down the shaft of that volcano?

On the surface it looked easy: go in, see if the Baldies are around, and if they are, find out what they're up to.

As he walked, Ross wondered who was the greater enemy, the Baldies or Nature.

The proof that the Baldies were definitely here had caused the first rule to be implemented: their cautionary radio silence was now, except for dire emergency, to-tai.

We are aliens to the Baldies, which is a kind of protection if we are careful not to make any mistakes.

He recalled that shimmering blue-green fabric that the Baldies used not just as clothing but also as insulation, filters, and conduits for their mysterious mental radar.

Which was why they couldn't bring the stuff they'd captured: the Baldies would have known they were there the moment they pushed through the time-gate.

There was a lot of that on Kalliste, unfortunately, the upside being that their little pings were unlikely to be detected by the Baldies amidst the stew of heat, sonics, and piezo-EM emitted by the volcano.

Ross, ceaselessly watching for signs of Baldies standing guard, kept his hand near his side, where he wore a weapon.

The other Baldies paid no attention to the exchange, instead watching intently the people all around.