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Urbiscript

urbiscript is a programming language for robotics. It features syntactic support for concurrency and event-based programming. It is a prototype-based object-oriented scripting language. It is dynamic: name resolution is performed during the program execution ( late binding); slots ( member variables) can be added/removed at runtime, and even prototypes ( superclasses) of an object can be changed at runtime.

Memory management is performed by reference counting.

Tightly bound to the Urbi platform it supports seamless integration of C++/Java components.