Wikipedia
Trinigy was an independent company focusing on the development of advanced 3D graphics technology with its headquarters based in Southern Germany, with offices in Austin, TX (USA) and Seoul, South Korea.
Trinigy's Vision Engine is a game engine used in more than 150 commercial game productions all over the world including Ubisoft, Take Two Interactive, JoWood, Firefly Studios, Spellbound and Neowiz.
In the second half of 2007, Trinigy expanded to the US and founded a fully owned subsidiary in Austin, TX. The US office is headed by Daniel J. Conradie, one of the original founders of Trinigy. In September 2010, the firm expanded to Asia and announced the set-up of an Asian office in Seoul, South Korea.
At the end of 2007, Trinigy's Vision Engine was nominated as an engine finalist for Game Developer Magazine's Frontline Award.
In June 2009 and June 2010, Trinigy's Vision Engine was nominated as an engine finalist for Develop Magazine's Industry Excellence Award.
On August 8, 2011, Havok (then a wholly owned subsidiary of Intel) announced that the company acquired Trinigy for an undisclosed amount. After closure of the sale, the team was integrated into Havok and the Trinigy Vision Engine was re-branded Havok Vision Engine.