Wikipedia
TowerFall is a 2013 archery arena indie video game created by Matt Thorson where up to four players use arrows and head-stomps to fight in a battle royale. It was released as an Ouya microconsole exclusive on June 25, 2013, and was later ported to PlayStation 4, Microsoft Windows, Linux, Mac OS X in 2014 as TowerFall Ascension. TowerFall was Thorson's first full commercial game, and it grew from a June 2012 game jam single-player prototype. Thorson tested the game on his indie developer colleagues with whom he lived, and developed its capacity as a party game. Its mechanics were inspired by games of Thorson's youth, such as Bushido Blade and Goldeneye 007, and influenced by feedback received at the Evolution Championship Series fighting game tournament. The game was known as the standout title for the Ouya at the console's launch, and sold well.
When the Ouya exclusivity expired, Thorson signed another exclusivity agreement for the PlayStation 4, where Ascension received an expanded single-player mode, and new levels, weapons, and gameplay variants. Ascension received generally favorable reviews. Reviewers praised the game's balance, compared it favorably with Super Smash Bros., and recommended it as a party game. Critics felt that the single-player mode was a low point, and lamented for an online multiplayer mode.