Wiktionary
n. (context video games English) A hierarchical representation of technology that may be researched and implemented for the whole faction by the player, most often in real-time strategy games.
Wikipedia
A technology, tech, or research tree is a hierarchical visual representation of the possible sequences of upgrades a player can take (most often through the act of research) in strategy computer games. The diagram is tree-shaped in the sense that it branches between each 'level', allowing the player to choose one sequence or another. Each level is called a tier and is often used to describe the technological strength of a player. Typically, at the beginning of a session of a strategy game, a player will start at tier 1, and will only have a few options for technologies to research. Each technology that a player researches will open up one or more new options, but may or may not, depending on the computer game, close off the paths to other options. The tech tree is the representation of all possible paths of research a player can take, up to the culmination of said sequence.
A player who is engaged in research activities is said to be "teching up," "going up the tech tree," or "moving up the tech tree." Analysis of a tech tree can lead players to memorize and use specific build orders.
Usage examples of "technology tree".
Get your food, forestry and mining operations up instantly, create more villagers, and then develop sustainable agriculture and mining to work your way up the technology tree.