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runemaster

n. runesmith.

Wikipedia
Runemaster

A runemaster or runecarver is a term for a specialist in making runestones. More than 100 names of runemasters are known from Viking Age Sweden with most of them from 11th century eastern Svealand. Many anonymous runestones have more or less securely been attributed to these runemasters. During the 11th century, when most runestones were raised, there were a few professional runemasters. They and their apprentices were contracted to make runestones and when the work was finished, they sometimes signed the stone with the name of the runemaster.

Most early medieval Scandinavians were probably literate in runes, and most people probably carved messages on pieces of bone and wood. However, it was difficult to make runestones, and in order to master it one also needed to be a stonemason.

Notable runemasters of the 11th to early 12th centuries include:

  • Åsmund Kåresson
  • Balle
  • Fot
  • Frögärd i Ösby
  • Gunnborga
  • Halvdan
  • Öpir
  • Torgöt Fotsarve (son of Fot)
  • Ulf of Borresta
  • Visäte
Runemaster (video game)

Runemaster was a planned role-playing game developed by Paradox Development Studio. Formerly known as Project Nero, the game-story was to be based on Norse mythology, and the game was set to feature procedurally generated content. The Clausewitz Engine was planned to be used in the game, the first time it had been used for anything except a strategy game.

The game was set to include six of the nine worlds of Norse Mythology: Midgård, Jotunheim, Muspelheim, Helheim, Alfheim & Svartalfheim. On 4 December 2014, Paradox Interactive announced development of the game had been suspended.