Find the word definition

Wikipedia
Pylos

Pylos , historically also known under its Italian name Navarino, is a town and a former municipality in Messenia, Peloponnese, Greece. Since the 2011 local government reform it is part of the municipality Pylos-Nestoras, of which it is the seat and a municipal unit. It was the capital of the former Pylia Province. It is the main harbour on the Bay of Navarino. Nearby villages include Gialova, Pyla, Elaiofyto, Schinolakka, and Palaionero. The town of Pylos has 2,767 inhabitants, the municipal unit of Pylos 5,287 (2011).

Pylos has a long history, having been inhabited since Neolithic times. It was a significant kingdom in Mycenaean Greece, with remains of the so-called " Palace of Nestor" excavated nearby, named after Nestor, the king of Pylos in Homer's Iliad. In Classical times, the site was uninhabited, but became the site of the Battle of Pylos in 425 BC, during the Peloponnesian War. Pylos is scarcely mentioned thereafter until the 13th century, when it became part of the Frankish Principality of Achaea. Increasingly known by its French name of Port-de-Jonc or its Italian name Navarino, in the 1280s the Franks built the Old Navarino castle on the site. Pylos came under the control of the Republic of Venice from 1417 until 1500, when it was conquered by the Ottoman Empire. The Ottomans used Pylos and its bay as a naval base, and built the New Navarino fortress there. The area remained under Ottoman control, with the exception of a brief period of renewed Venetian rule in 1685–1715 and a Russian occupation in 1770–71, until the outbreak of the Greek War of Independence in 1821. Ibrahim Pasha of Egypt recovered it for the Ottomans in 1825, but the defeat of the Turco-Egyptian fleet in the 1827 Battle of Navarino forced Ibrahim to withdraw from the Peloponnese and confirmed Greek independence.

Pylos (board game)

Pylos is a board game invented by David G. Royffe and published by Gigamic. Two players are given 15 marbles each. They take turns to make a pyramid in a 4 by 4 square grid (note that 15 × 2 = 4 × 4 + 3 × 3 + 2 × 2 + 1). Simple rules allow them to save their marbles — if possible, instead of playing a new marble, a player may rise one of his already played marbles to a higher position, and if any move forms a line or 2×2 square of marbles the player's colour, the player may (and indeed must) remove one or two of his marbles from the board. The winner is the player who completes the pyramid.