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n-space

n. (alternative spelling of n space English)

Wikipedia
N-Space

n-Space was an American video game developer founded in 1994 by Erick S. Dyke, Dan O'Leary, and Sean Purcell.

n-Space has a history of developing on nearly a dozen different platforms, but has mostly focused on Nintendo consoles—handhelds in particular—since 2001. The game Geist was a second-party project, developed in cooperation with Nintendo.

In March 2016, it was announced that n-Space has closed down.

N-Space (short story collection)

N-Space is a collection of short stories by American science fiction author Larry Niven released in 1990. Some of the stories are set in Niven's Known Space universe. Also included are various essays, articles and anecdotes by Niven and others, excerpts from some of his novels, and an introduction by Tom Clancy. Its sequel is Playgrounds of the Mind.

Usage examples of "n-space".

Late that night I had us in n-space, with my pilot computer sniffing out the last decimal places for the first leg to Landfall.

Its units’ emergences must be carefully phased lest they interpenetrate in n-space, so its commander couldn’t just run without abandoning those still to come.

Its units' emergences must be carefully phased lest they interpenetrate in n-space, so its commander couldn't just run without abandoning those still to come.

He could kill mines while his ships already in n-space died, or he could engage the enemy's ships and let his nestlings in hyper die.

Because warships in hyper are stripped of both their major passive defense against broadside fire and their longest ranged offensive weapons, conventional tactical wisdom calls for a head-on engagement, the exact reverse of n-space warfare.

A representative sampling of his short fiction and nonfiction can be found in N-Space.

Which meant that while a defensive fleet stationed in orbit around Manticore or Gryphon would require a full day to reach the Junction through n-space, an assault from outside the system could (in theory, at least) drop out of hyper right on top of the Junction and already shooting.

And by hitting the wall at roughly a hundred and eighty thousand kilometers per second, he would carry an n-space velocity of a bit more than fourteen thousand KPS across it with him.

As a consequence, merchantmen were limited to a maximum n-space velocity of about .

With the inevitable velocity bleed-off, that gave them an n-space velocity of almost exactly 5,000 KPS .

With the inevitable velocity bleed-off, that gave them an n-space velocity of almost exactly 5,000 KPS.

I'll try not to use up any more of your time than I have to, but, as you all know, we'll be translating back into n-space for Yeltsin's Star tomorrow, and I wanted one last chance to meet with all of you and the Admiral before we do.