DayZ is a multiplayer open world survival third-person shooter modification designed by Dean Hall for the 2009 tactical shooter video game ARMA 2 and its 2010 expansion pack, ARMA 2: Operation Arrowhead. The mod places the player in the fictional post-Soviet state of Chernarus, where a mysterious plague has infected most of the population, turning people into violent zombies. As a survivor with limited supplies, the player must scavenge the world for supplies such as food, water, weapons and medicine, while killing or avoiding both zombies and other players, and sometimes non-player characters, in an effort to survive the zombie apocalypse.
DayZ has been praised for its innovative design elements. The mod reached one million players in its first four months on August 6, 2012, with hundreds of thousands of people purchasing ARMA 2 just to play it. The mod version of DayZ remains in continued development by its community, where as the standalone game was developed by ARMA 2 creators Bohemia Interactive.
During the alpha, designer Dean Hall became part of Bohemia Interactive, and the mod, retitled to Arma II: DayZ Mod, was officially released on February 21, 2013.
DayZ or Dayz may refer to:
- DayZ (mod), a mod for the 2009 video game ARMA 2
- DayZ (video game), a standalone game derived from the aforementioned mod
- Nissan Dayz, a rebadged version of the Mitsubishi eK car
DayZ is an open world survival video game currently in development by Bohemia Interactive. It is the stand-alone successor version of the award-winning mod of the same name. The game was released for Microsoft Windows via early access on Steam on December 16, 2013, and is currently in early alpha testing.
The game places the player in the fictional 225 km post-Soviet state of Chernarus, where a mysterious plague has turned most of the population into violent zombies. As a survivor, the player must scavenge the world for food, water, weapons, and medicine, while killing or avoiding zombies, and killing, avoiding, or cooperating with other players in an effort to survive the outbreak.
DayZ began development in 2012 when the mod's creator, Dean Hall, joined Bohemia Interactive to commence work on the standalone version of the game. The development has been focused on altering the engine to suit the game's needs, developing a working client-server architecture, and introducing new features like diseases and a better inventory system. The game has sold 3 million copies since its alpha release. At Gamescom 2014, it was announced that DayZ would be coming to the PlayStation 4, and at E3 2015, it was announced that it would also be released for the Xbox One, with an early access version being released under Xbox's own Early Access program.